| buffer(void *lfb) | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > | inlineprotected |
| clear() | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > | inlineprotected |
| get(const unsigned x, const unsigned y) const | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > | inlineprotected |
| get(const Point &p) const | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > | inlineprotected |
| init(const unsigned width, const unsigned height, const unsigned pitch) | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > | inlineprotected |
| screen_height | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > | protected |
| screen_width | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > | protected |
| set(const unsigned x, const unsigned y, const SpritePixel< COLOR, ALPHA, BITS > &color) | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > | inlineprotected |
| set(const Point &p, const SpritePixel< COLOR, ALPHA, BITS > &color) | Framebuffer< COLORDEPTH, OFFSET_RED, OFFSET_GREEN, OFFSET_BLUE, BITS_RED, BITS_GREEN, BITS_BLUE > | inlineprotected |